Тетрис <Tetris> 它诞生于冷战时期的苏联。 1985年6月，在莫斯科科学计算机中心工作的АлексейПажитнов在玩一个拼图游戏后受到启发，制作了一款基于Electronica 60计算机为平台的游戏 —— 俄罗斯方块。 它的基本规则是依靠移动、旋转以及放置从上面掉落的方块，使它们组合为一条或多条完整的线，即可消除和得分。当分数达到当前关卡满分时，关卡升级，这时，游戏速度会越来越快，以此类推。 它让你知道：合群=消失 。 It was born in the Soviet Union during the Cold War. In June 1985, АлексейПажитнов who worked at the Moscow scientific computer center, was inspired after playing a jigsaw puzzle, then he made a game based on Electronica 60.Тетрис. The basic rule is to move, rotate and place the blocks output by high above, make them into a complete line or lines, and eliminate, and scores. When the score is full in a level,the level will upgrade.At this time, the game speed will become faster and faster,et cetera. It’s telling you will disappear if you are sociable.